Inspired by a pre-existing in-game codex entry about how asari mate, where they engage in a process called "melding" with their romantic partner, Kindregan used it as the basis to explore the "awful, invasive" side of the asari mating experience.
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Samara's writer for Mass Effect 2 was Brian Kindregan, who developed additional lore like the Justicar Code and the Ardat-Yakshi as part of his work on Samara's backstory.
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Samara has received varied commentary from critics, with some noting that her extremist stance and complex motivations contribute a more interesting character element to the series narrative, while others consider her character to be underdeveloped or falls short of its potential, partly due to her rigid commitment to her Justicar Code. Samara may also appear in a small role in Mass Effect 3 if she survives the events of Mass Effect 2. Depending on the player's actions, either Samara or Morinth will be killed, and the survivor will stay with the team and be loyal to player character Commander Shepard. Samara's loyalty mission involves her daughter Morinth, an asari afflicted with a genetic condition that makes Ardat-Yakshi like her aggressive sexual predators and voracious killers. Samara's features were based on model Rana McAnear, and she is voiced by American actress Maggie Baird.ĭuring his time working on Mass Effect 2, video game developer Brian Kindegran developed lore about the Justicar Code as well as biological deviants in asari society known as the Ardat-Yakshi, and used these story elements to build Samara's backstory.
Samara is a member of a highly respected and feared ascetic order of mystic warriors known as the Justicars. She is an asari, a feminine species in the Mass Effect universe who are naturally inclined towards biotics, the mental ability to manipulate dark energy and generate various psychokinetic effects. Samara is a fictional character from BioWare's Mass Effect franchise, who serves as a party member (or "squadmate") in Mass Effect 2.